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Tag Archives: Pokémon Go

How Artistic Deception Created Modern Art

Posted on August 17, 2017 by Michael Stiefel
Calder "Snow Flurry"

Picasso said abstraction starts with an object, and then reality is removed.  Deception is at the heart of art, morphing reality into artistic lies representing the truth. How does an Continue ReadingHow Artistic Deception Created Modern Art→

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Posted in Artistic Tradition, Artists and Their Problems, Deception in Art and Software | Tagged Art, Calder, Lies, Pokémon Go, Software, Virtual Reality

Art and the Future of Pokémon Go

Posted on August 15, 2016 by Michael Stiefel
Raphael "The Wedding of the Virgin"

Pokémon Go players have fallen off a cliff, crashed their cars, and jumped into traffic. They have been robbed. Someone saw his house invaded by players who were told it Continue ReadingArt and the Future of Pokémon Go→

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Posted in Art, Software and Society, Artistic Tradition, Deception in Art and Software, Looking at Art, Software as a Model | Tagged Art, Lies, Pokémon Go, Software, Virtual Reality

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Picasso, “Propos sur l’Art”

"We all know that art is not the truth. Art is a lie that makes us understand the truth, at least, the truth that we have the ability to understand. The artist must know the means to convince others of the authenticity of his lies."

Nietzsche, “Beyond Good and Evil”

"…just as little do we see a tree exactly and completely, in terms of leaves, twigs, color and form; it is so very much easier for us simply to improvise some approximation of a tree. Even in the midst of the strangest experiences we still do the same: we make up the major part of the experience, and can scarcely be forced not to contemplate some event as its “inventors”. All this means: from time immemorial we are – accustomed to lying. Or to put it more virtuously and hypocritically, in short, more pleasantly: one is much more of an artist than one knows."

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